{"_note":"Per-class race verdicts for the 'Best race for X' pages. Keep each line tied to the racial text in tf_data.json; the page prints the racials themselves.",
"Warrior":{"Orc":"PvE DPS and PvP. Blood Fury is a 10% attack power cooldown and Hardiness cuts stun time, the two things a Warrior wants most.","Troll":"DPS. Berserking is a haste cooldown that stacks with Flurry; Regeneration keeps you topped while questing.","Tauren":"Tanking. 5% more health plus War Stomp for emergency control.","Undead":"PvP. Will of the Forsaken breaks fears, and fear is what kills Warriors.","Skyborne (Windshaper)":"DPS. 3% haste all the time is quiet but always on.","Human":"All-round. 2% crit and Will to Survive, a stun breaker that answers Rogues and Hammer of Justice.","Dwarf":"Tanking and PvP. Stoneform cuts physical damage 10% and clears bleeds and poisons.","Night Elf":"Tanking. 1% dodge and 2% move speed; Shadowmeld for picking fights.","Gnome":"PvP. Escape Artist breaks snares and Expansive Mind gives 5% more rage.","Skyborne (High Order)":"DPS. 3% haste, plus Read Leyline for regen between pulls."},
"Paladin":{"Human":"Healing and Retribution. 2% crit feeds Illumination and Vengeance; 5% Spirit helps mana.","Dwarf":"Tanking. Stoneform is 10% less physical damage on demand and a bleed/poison cleanse.","Undead":"PvP. Will of the Forsaken plus Touch of the Grave. A Horde Paladin is new to Forever and only Undead can be one."},
"Hunter":{"Orc":"DPS. Blood Fury boosts attack power 10% and, in Forever, also helps the pet through your buffs; Hardiness for PvP.","Troll":"DPS. Berserking haste on your shots and Beast Slaying for the many beasts you fight while leveling.","Tauren":"PvP and survival. The biggest health pool and War Stomp to get range back.","Skyborne (Windshaper)":"DPS. 3% ranged haste and Walk on Air for terrain tricks.","Dwarf":"DPS and PvP. Big Game Hunter is 5% versus beasts, Stoneform shrugs off Rogues.","Night Elf":"PvP. Shadowmeld to set up openers, 1% dodge and quicker feet.","Human":"DPS. 2% crit on everything, including Careful Aim and Mortal Shots crits.","Skyborne (High Order)":"DPS. 3% haste plus Read Leyline regen."},
"Rogue":{"Human":"PvE DPS and PvP. 2% crit feeds Seal Fate and Lethality; Perception finds other Rogues.","Night Elf":"PvP. Harder to detect in stealth, 1% dodge, Shadowmeld, and Elune's Light is a 10% crit burst.","Gnome":"PvP. Escape Artist beats snares and 5% more energy means more finishers.","Dwarf":"PvP. Stoneform removes poisons and bleeds from the other Rogue.","Orc":"DPS. Blood Fury is a 10% attack power cooldown; Hardiness shortens stuns.","Undead":"PvP. Will of the Forsaken against Priests and Warlocks, Cannibalize between fights.","Troll":"DPS. Berserking haste with Slice and Dice is a lot of extra swings.","Skyborne (Windshaper)":"DPS. 3% haste, always on."},
"Priest":{"Human":"Healing. 2% crit, 5% Spirit, and Divine Grace: an instant big heal for a friend under half health.","Dwarf":"Healing and PvP. Desperate Prayer is a self-heal that saves lives, Chastise roots, Stoneform clears bleeds.","Night Elf":"Shadow DPS. Starshards is a free damage channel and Elune's Light is 10% crit for 15 seconds.","Gnome":"Healing. 5% more mana, Contingency Plan wards an ally, Escape Artist for snares.","Undead":"Shadow and PvP. Will of the Forsaken, Dark Sacrifice trades health for mana, Touch of Weakness punishes melee.","Troll":"Shadow DPS and PvP. Berserking haste on Mind Flay, Hex of Weakness cuts a melee attacker's power."},
"Shaman":{"Orc":"Enhancement and Elemental. Blood Fury raises both attack power and spell power 10%, and Hardiness is the best PvP passive.","Troll":"Elemental and Restoration. Berserking speeds casts for 10 seconds every 3 minutes.","Tauren":"Restoration and tanking totems. 5% health, War Stomp to stop a caster.","Skyborne (Windshaper)":"Any spec. 3% haste for melee and spells alike, plus Walk on Air.","Dwarf":"New in Forever. Stoneform for physical damage reduction and Earth Fury adds 2% crit damage and healing."},
"Mage":{"Gnome":"PvE DPS. 5% more mana and Eureka, a cheaper, harder-hitting 8 seconds every 2 minutes.","Human":"PvE DPS. 2% spell crit feeds Ignite, Shatter and Arcane Instability.","Undead":"PvP. Will of the Forsaken breaks fear and Touch of the Grave drains while you cast.","Troll":"PvE DPS. Berserking is spell haste on a 3-minute cooldown.","Orc":"PvE DPS. Blood Fury now adds 10% spell power, and Hardiness helps against melee.","Skyborne (High Order)":"PvE DPS. 3% spell haste and Read Leyline for mana between pulls."},
"Warlock":{"Undead":"PvP and leveling. Will of the Forsaken against Priests and other Warlocks; Touch of the Grave drains on every dot tick.","Gnome":"PvE DPS. 5% more mana and Eureka for cheaper, harder Shadow Bolts.","Human":"PvE DPS. 2% spell crit for Ruin and Pandemic, more Spirit for Life Tap cycles.","Orc":"PvE DPS. Blood Fury adds 10% spell power and Shatter Curse removes curses from yourself.","Troll":"PvE DPS. Berserking spell haste every 3 minutes."},
"Druid":{"Tauren":"Bear tanking and Restoration. 5% more health, War Stomp for a stun in any form.","Night Elf":"Cat DPS and PvP. 1% dodge, harder to detect in Prowl, Shadowmeld to pick your opener, Elune's Light for a 10% crit burst.","Skyborne (Windshaper)":"Any spec. 3% haste in every form and Walk on Air.","Skyborne (High Order)":"Any spec. 3% haste plus Read Leyline regen."}}
