Demonology Warlock 0/36/15
Where the 51 points go
Affliction0 pts
Demonology36 pts
Increases your total Stamina by 15%.
Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.
Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.
Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.
You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.
When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hrs. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.
Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.
Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.
Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target deal 65 to 68 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.
Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.
Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.
Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
Destruction15 pts
Increases the range of your Destruction spells by 20%.
Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 sec.
Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.
Reduces the Mana cost of your Destruction spells by 10%.
Level-by-level talent order
You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.
| Level | Put the point in | Rank | Tree |
|---|---|---|---|
| 10 | 1/5 | Demonology | |
| 11 | 2/5 | Demonology | |
| 12 | 3/5 | Demonology | |
| 13 | 4/5 | Demonology | |
| 14 | 5/5 | Demonology | |
| 15 | 1/5 | Demonology | |
| 16 | 2/5 | Demonology | |
| 17 | 3/5 | Demonology | |
| 18 | 4/5 | Demonology | |
| 19 | 5/5 | Demonology | |
| 20 | 1/3 | Demonology | |
| 21 | 2/3 | Demonology | |
| 22 | 3/3 | Demonology | |
| 23 | 1/2 | Demonology | |
| 24 | 2/2 | Demonology | |
| 25 | 1/2 | Demonology | |
| 26 | 2/2 | Demonology | |
| 27 | 1/1 | Demonology | |
| 28 | 1/1 | Demonology | |
| 29 | 1/3 | Demonology | |
| 30 | 2/3 | Demonology | |
| 31 | 3/3 | Demonology | |
| 32 | 1/2 | Demonology | |
| 33 | 2/2 | Demonology | |
| 34 | 1/1 | Demonology | |
| 35 | 1/3 | Demonology | |
| 36 | 2/3 | Demonology | |
| 37 | 3/3 | Demonology | |
| 38 | 1/5 | Demonology | |
| 39 | 2/5 | Demonology | |
| 40 | 3/5 | Demonology | |
| 41 | 4/5 | Demonology | |
| 42 | 5/5 | Demonology | |
| 43 | 1/1 | Demonology | |
| 44 | 1/2 | Demonology | |
| 45 | 2/2 | Demonology | |
| 46 | 1/5 | Destruction | |
| 47 | 2/5 | Destruction | |
| 48 | 3/5 | Destruction | |
| 49 | 4/5 | Destruction | |
| 50 | 5/5 | Destruction | |
| 51 | 1/5 | Destruction | |
| 52 | 2/5 | Destruction | |
| 53 | 3/5 | Destruction | |
| 54 | 4/5 | Destruction | |
| 55 | 5/5 | Destruction | |
| 56 | 1/3 | Destruction | |
| 57 | 2/3 | Destruction | |
| 58 | 3/3 | Destruction | |
| 59 | 1/2 | Destruction | |
| 60 | 2/2 | Destruction |
Stat priority and gearing
Demonic Knowledge turns pet stats into your spell power; pet survival gear is your gear.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.