Hunter

Survival Hunter 0/15/36

Role: Ranged DPS / utilityPoints: 51 at level 60Build: 1.60.1.70425Updated: 2026-10-24
Survival is traps, kiting and toughness. Predator's Edge and Lightning Reflexes are the damage talents, Counterattack and Deterrence handle melee, and Lacerating Strikes is the capstone. Marksmanship points add crit, mana and Careful Aim.
Open in the Talent CalculatorSee Character Stats for this build
Race: Orc Tauren Troll Skyborne (Windshaper) Human Dwarf Night Elf Skyborne (High Order) (pick one, then open the calculator to see racials and stats)

Where the 51 points go

Beast Mastery0 pts

No points here in this build.

Marksmanship15 pts

Lethal Attacks5/5

Increases your critical strike chance with all attacks by 5%.

Efficiency5/5

Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

Careful Aim5/5

Increases your Attack Power by 100% of your Intellect.

Survival36 pts

Improved Tracking5/5

While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

Savage Strikes2/2

Increases the critical strike chance of all your melee abilities by 4%.

Survivalist5/5

Increases your total Health by 10%.

Clever Traps2/2

Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.

Surefooted3/3

Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

Deterrence1/1

When activated, increases your Dodge and Parry chance by 25% for 10 sec.

Predator's Edge5/5

Increases your melee ability critical strike damage by 30% and your Off Hand weapon damage by 50%.

Counterattack1/1

A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Resourcefulness2/2

Reduces the Mana cost of your Trap and melee abilities by 60%, and grants your melee and ranged ability Critical Strikes a 100% chance to allow 50% of your Mana Regeneration to continue while casting for 30 sec.

Expose Prey2/2

Grants your melee and ranged attacks against enemies afflicted by Hunter's Mark a 10% chance to allow an activation of Mongoose Bite. Lasts 10 sec.

Survivalist's Discipline2/2

Reduces the cooldown of your Trap and Deterrence abilities by 40%.

Lightning Reflexes5/5

Increases your Agility by 10%.

Lacerating Strikes1/1

Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

Level-by-level talent order

You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.

LevelPut the point inRankTree
10Improved Tracking1/5Survival
11Improved Tracking2/5Survival
12Improved Tracking3/5Survival
13Improved Tracking4/5Survival
14Improved Tracking5/5Survival
15Survivalist1/5Survival
16Survivalist2/5Survival
17Survivalist3/5Survival
18Survivalist4/5Survival
19Survivalist5/5Survival
20Savage Strikes1/2Survival
21Savage Strikes2/2Survival
22Surefooted1/3Survival
23Surefooted2/3Survival
24Surefooted3/3Survival
25Deterrence1/1Survival
26Clever Traps1/2Survival
27Clever Traps2/2Survival
28Predator's Edge1/5Survival
29Predator's Edge2/5Survival
30Predator's Edge3/5Survival
31Predator's Edge4/5Survival
32Predator's Edge5/5Survival
33Counterattack1/1Survival
34Expose Prey1/2Survival
35Expose Prey2/2Survival
36Resourcefulness1/2Survival
37Resourcefulness2/2Survival
38Survivalist's Discipline1/2Survival
39Survivalist's Discipline2/2Survival
40Lightning Reflexes1/5Survival
41Lightning Reflexes2/5Survival
42Lightning Reflexes3/5Survival
43Lightning Reflexes4/5Survival
44Lightning Reflexes5/5Survival
45Lacerating Strikes1/1Survival
46Lethal Attacks1/5Marksmanship
47Lethal Attacks2/5Marksmanship
48Lethal Attacks3/5Marksmanship
49Lethal Attacks4/5Marksmanship
50Lethal Attacks5/5Marksmanship
51Efficiency1/5Marksmanship
52Efficiency2/5Marksmanship
53Efficiency3/5Marksmanship
54Efficiency4/5Marksmanship
55Efficiency5/5Marksmanship
56Careful Aim1/5Marksmanship
57Careful Aim2/5Marksmanship
58Careful Aim3/5Marksmanship
59Careful Aim4/5Marksmanship
60Careful Aim5/5Marksmanship

Stat priority and gearing

Agility first (Lightning Reflexes makes it 10% better), Hit to 9%, Crit, then Stamina for the melee moments Counterattack creates.
Traps scale with nothing, so the gear plan is the same as Marksmanship minus the Intellect.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.

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Talent data from talentsforever.com (CC BY 4.0), WoW Forever beta build 1.60.1.70425. Updated 2026-10-24. These are starter builds: a solid, legal 51-point spend to copy at level 60 or follow while leveling. The calculator lets you move any point. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.