Balance Druid 41/0/10
Where the 51 points go
Balance41 pts
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Increases the periodic damage and healing done by your spells and abilities by 5%.
Reduces the Mana cost of your damaging spells by 25%.
Increases the damage and critical strike chance of your Moonfire spell by 10%.
Increases your critical strike chance with spells and melee attacks by 4%.
Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Increases the damage done by your Arcane and Nature spells by 10%.
Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Feral Combat0 pts
Restoration10 pts
Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.
Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
Level-by-level talent order
You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.
| Level | Put the point in | Rank | Tree |
|---|---|---|---|
| 10 | 1/5 | Balance | |
| 11 | 2/5 | Balance | |
| 12 | 3/5 | Balance | |
| 13 | 4/5 | Balance | |
| 14 | 5/5 | Balance | |
| 15 | 1/5 | Balance | |
| 16 | 2/5 | Balance | |
| 17 | 3/5 | Balance | |
| 18 | 4/5 | Balance | |
| 19 | 5/5 | Balance | |
| 20 | 1/3 | Balance | |
| 21 | 2/3 | Balance | |
| 22 | 3/3 | Balance | |
| 23 | 1/2 | Balance | |
| 24 | 2/2 | Balance | |
| 25 | 1/2 | Balance | |
| 26 | 2/2 | Balance | |
| 27 | 1/2 | Balance | |
| 28 | 2/2 | Balance | |
| 29 | 1/1 | Balance | |
| 30 | 1/5 | Balance | |
| 31 | 2/5 | Balance | |
| 32 | 3/5 | Balance | |
| 33 | 4/5 | Balance | |
| 34 | 5/5 | Balance | |
| 35 | 1/5 | Balance | |
| 36 | 2/5 | Balance | |
| 37 | 3/5 | Balance | |
| 38 | 4/5 | Balance | |
| 39 | 5/5 | Balance | |
| 40 | 1/1 | Balance | |
| 41 | 1/1 | Balance | |
| 42 | 1/3 | Balance | |
| 43 | 2/3 | Balance | |
| 44 | 3/3 | Balance | |
| 45 | 1/5 | Balance | |
| 46 | 2/5 | Balance | |
| 47 | 3/5 | Balance | |
| 48 | 4/5 | Balance | |
| 49 | 5/5 | Balance | |
| 50 | 1/1 | Balance | |
| 51 | 1/5 | Restoration | |
| 52 | 2/5 | Restoration | |
| 53 | 3/5 | Restoration | |
| 54 | 4/5 | Restoration | |
| 55 | 5/5 | Restoration | |
| 56 | 1/5 | Restoration | |
| 57 | 2/5 | Restoration | |
| 58 | 3/5 | Restoration | |
| 59 | 4/5 | Restoration | |
| 60 | 5/5 | Restoration |
Stat priority and gearing
Moonkin Form's armor lets you take Stamina a little less seriously than a Mage.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.