Paladin

Retribution Paladin 17/0/34

Role: Melee DPS (two-handed)Points: 51 at level 60Build: 1.60.1.70425Updated: 2026-10-24
Retribution is the two-handed Paladin. Seal of Command procs are the damage, Conviction adds crit and Vengeance turns each crit into more damage, and Repentance is your stun. Holy points add Strength, Intellect and Improved Seals for a cheaper rotation.
Open in the Talent CalculatorSee Character Stats for this build
Race: Undead Human Dwarf (pick one, then open the calculator to see racials and stats)

Where the 51 points go

Holy17 pts

Divine Strength5/5

Increases your Strength by 10%.

Divine Intellect5/5

Increases your total Intellect by 10%.

Improved Seals3/3

Increases the damage done by your Seals and Judgements by 15%.

Reverence2/3

Allows 20% of your Mana regeneration to continue while casting.

Purifying Power2/2

Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.

Protection0 pts

No points here in this build.

Retribution34 pts

Benediction5/5

Reduces the Mana cost of all instant cast spells and abilities by 10%.

Improved Judgement2/2

Decreases the cooldown of your Judgement ability by 2 sec.

Holy Conduit2/2

Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.

Conviction5/5

Improves your chance to get a critical strike with melee attacks by 5%.

Sanctified Judgement3/3

Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.

Seal of Command1/1

Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 145 if the target is stunned or incapacitated.

Pursuit of Justice2/2

Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.

Sacred Arbiter1/1

Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.

Two-Handed Weapon Specialization3/3

Increases the damage you deal with two-handed melee weapons by 6%.

Vengeance3/3

Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.

Repentance1/1

Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Champion of the Light3/3

Increases your spell damage by up to 60% of your Intellect.

Instrument of Law2/2

Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.

Twist of Light1/1

Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.

Level-by-level talent order

You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.

LevelPut the point inRankTree
10Benediction1/5Retribution
11Benediction2/5Retribution
12Benediction3/5Retribution
13Benediction4/5Retribution
14Benediction5/5Retribution
15Improved Judgement1/2Retribution
16Improved Judgement2/2Retribution
17Conviction1/5Retribution
18Conviction2/5Retribution
19Conviction3/5Retribution
20Conviction4/5Retribution
21Conviction5/5Retribution
22Sanctified Judgement1/3Retribution
23Sanctified Judgement2/3Retribution
24Sanctified Judgement3/3Retribution
25Seal of Command1/1Retribution
26Pursuit of Justice1/2Retribution
27Pursuit of Justice2/2Retribution
28Sacred Arbiter1/1Retribution
29Holy Conduit1/2Retribution
30Holy Conduit2/2Retribution
31Two-Handed Weapon Specialization1/3Retribution
32Two-Handed Weapon Specialization2/3Retribution
33Two-Handed Weapon Specialization3/3Retribution
34Vengeance1/3Retribution
35Vengeance2/3Retribution
36Vengeance3/3Retribution
37Repentance1/1Retribution
38Champion of the Light1/3Retribution
39Champion of the Light2/3Retribution
40Champion of the Light3/3Retribution
41Instrument of Law1/2Retribution
42Instrument of Law2/2Retribution
43Twist of Light1/1Retribution
44Divine Strength1/5Holy
45Divine Strength2/5Holy
46Divine Strength3/5Holy
47Divine Strength4/5Holy
48Divine Strength5/5Holy
49Divine Intellect1/5Holy
50Divine Intellect2/5Holy
51Divine Intellect3/5Holy
52Divine Intellect4/5Holy
53Divine Intellect5/5Holy
54Improved Seals1/3Holy
55Improved Seals2/3Holy
56Improved Seals3/3Holy
57Purifying Power1/2Holy
58Purifying Power2/2Holy
59Reverence1/3Holy
60Reverence2/3Holy

Stat priority and gearing

Strength and attack power, Hit to 9%, Crit (Conviction and Vengeance), then Agility. A slow two-hander drives Seal of Command.
Seal of Command procs scale with weapon damage, so weapon speed and damage range beat any single stat.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.

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Other Paladin builds

Talent data from talentsforever.com (CC BY 4.0), WoW Forever beta build 1.60.1.70425. Updated 2026-10-24. These are starter builds: a solid, legal 51-point spend to copy at level 60 or follow while leveling. The calculator lets you move any point. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.