Assassination Rogue 33/18/0
Where the 51 points go
Assassination33 pts
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Increases your critical strike chance with all attacks and Poisons by 5%.
Gives your finishing moves a 60% chance to add a Combo Point to your target.
Increases all damage dealt by 4% against Humanoid and Giant targets.
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.
Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.
Increases your maximum Energy by 10.
Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Combat18 pts
Increases the damage done by your Eviscerate ability by 20%.
Increases your Dodge chance by 2%.
Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Increases your Parry chance by 6%.
Improves your chance to hit by 3%.
Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Increases the damage done by your off-hand weapon by 15%.
Subtlety0 pts
Level-by-level talent order
You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.
| Level | Put the point in | Rank | Tree |
|---|---|---|---|
| 10 | 1/5 | Assassination | |
| 11 | 2/5 | Assassination | |
| 12 | 3/5 | Assassination | |
| 13 | 4/5 | Assassination | |
| 14 | 5/5 | Assassination | |
| 15 | 1/2 | Assassination | |
| 16 | 2/2 | Assassination | |
| 17 | 1/3 | Assassination | |
| 18 | 2/3 | Assassination | |
| 19 | 3/3 | Assassination | |
| 20 | 1/2 | Assassination | |
| 21 | 2/2 | Assassination | |
| 22 | 1/5 | Assassination | |
| 23 | 2/5 | Assassination | |
| 24 | 3/5 | Assassination | |
| 25 | 4/5 | Assassination | |
| 26 | 5/5 | Assassination | |
| 27 | 1/1 | Assassination | |
| 28 | 1/5 | Assassination | |
| 29 | 2/5 | Assassination | |
| 30 | 3/5 | Assassination | |
| 31 | 4/5 | Assassination | |
| 32 | 5/5 | Assassination | |
| 33 | 1/1 | Assassination | |
| 34 | 1/1 | Assassination | |
| 35 | 1/2 | Assassination | |
| 36 | 2/2 | Assassination | |
| 37 | 1/5 | Assassination | |
| 38 | 2/5 | Assassination | |
| 39 | 3/5 | Assassination | |
| 40 | 4/5 | Assassination | |
| 41 | 5/5 | Assassination | |
| 42 | 1/1 | Assassination | |
| 43 | 1/3 | Combat | |
| 44 | 2/3 | Combat | |
| 45 | 3/3 | Combat | |
| 46 | 1/5 | Combat | |
| 47 | 2/5 | Combat | |
| 48 | 1/3 | Combat | |
| 49 | 2/3 | Combat | |
| 50 | 3/3 | Combat | |
| 51 | 1/3 | Combat | |
| 52 | 2/3 | Combat | |
| 53 | 3/3 | Combat | |
| 54 | 1/3 | Combat | |
| 55 | 2/3 | Combat | |
| 56 | 3/3 | Combat | |
| 57 | 1/2 | Combat | |
| 58 | 1/5 | Combat | |
| 59 | 2/5 | Combat | |
| 60 | 3/5 | Combat |
Stat priority and gearing
Instant Poison on both daggers; Venom makes poison a big slice of your damage.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.