Rogue

Assassination Rogue 33/18/0

Role: Melee DPS (daggers)Points: 51 at level 60Build: 1.60.1.70425Updated: 2026-10-24
Assassination is daggers, poisons and combo points. Mutilate is the builder, Seal Fate gives extra combo points on crits, Cold Blood guarantees a crit finisher, and Venom is the capstone. Combat points add Precision hit, Dual Wield Specialization and parry.
Open in the Talent CalculatorSee Character Stats for this build
Race: Orc Undead Troll Skyborne (Windshaper) Human Dwarf Night Elf Gnome Skyborne (High Order) (pick one, then open the calculator to see racials and stats)

Where the 51 points go

Assassination33 pts

Remorseless Attacks2/2

After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.

Malice5/5

Increases your critical strike chance with all attacks and Poisons by 5%.

Ruthlessness3/3

Gives your finishing moves a 60% chance to add a Combo Point to your target.

Murder2/2

Increases all damage dealt by 4% against Humanoid and Giant targets.

Relentless Strikes1/1

Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.

Lethality5/5

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.

Cold Blood1/1

When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%.

Improved Poisons5/5

Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge.

Vigor2/2

Increases your maximum Energy by 10.

Mutilate1/1

Instantly attacks with both weapons for 75% weapon damage plus an additional 13 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Seal Fate5/5

Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point.

Venom1/1

Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec

Combat18 pts

Improved Eviscerate3/3

Increases the damage done by your Eviscerate ability by 20%.

Lightning Reflexes2/5

Increases your Dodge chance by 2%.

Puncturing Wounds3/3

Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.

Deflection3/3

Increases your Parry chance by 6%.

Precision3/3

Improves your chance to hit by 3%.

Endurance1/2

Reduces the cooldown of your Sprint and Evasion abilities by 30%.

Dual Wield Specialization3/5

Increases the damage done by your off-hand weapon by 15%.

Subtlety0 pts

No points here in this build.

Level-by-level talent order

You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.

LevelPut the point inRankTree
10Malice1/5Assassination
11Malice2/5Assassination
12Malice3/5Assassination
13Malice4/5Assassination
14Malice5/5Assassination
15Remorseless Attacks1/2Assassination
16Remorseless Attacks2/2Assassination
17Ruthlessness1/3Assassination
18Ruthlessness2/3Assassination
19Ruthlessness3/3Assassination
20Murder1/2Assassination
21Murder2/2Assassination
22Lethality1/5Assassination
23Lethality2/5Assassination
24Lethality3/5Assassination
25Lethality4/5Assassination
26Lethality5/5Assassination
27Relentless Strikes1/1Assassination
28Improved Poisons1/5Assassination
29Improved Poisons2/5Assassination
30Improved Poisons3/5Assassination
31Improved Poisons4/5Assassination
32Improved Poisons5/5Assassination
33Cold Blood1/1Assassination
34Mutilate1/1Assassination
35Vigor1/2Assassination
36Vigor2/2Assassination
37Seal Fate1/5Assassination
38Seal Fate2/5Assassination
39Seal Fate3/5Assassination
40Seal Fate4/5Assassination
41Seal Fate5/5Assassination
42Venom1/1Assassination
43Improved Eviscerate1/3Combat
44Improved Eviscerate2/3Combat
45Improved Eviscerate3/3Combat
46Lightning Reflexes1/5Combat
47Lightning Reflexes2/5Combat
48Precision1/3Combat
49Precision2/3Combat
50Precision3/3Combat
51Puncturing Wounds1/3Combat
52Puncturing Wounds2/3Combat
53Puncturing Wounds3/3Combat
54Deflection1/3Combat
55Deflection2/3Combat
56Deflection3/3Combat
57Endurance1/2Combat
58Dual Wield Specialization1/5Combat
59Dual Wield Specialization2/5Combat
60Dual Wield Specialization3/5Combat

Stat priority and gearing

Hit to 9% (poisons also need spell hit), Agility, Crit (Seal Fate), then attack power, then Stamina. Daggers with high top-end damage for Mutilate.
Instant Poison on both daggers; Venom makes poison a big slice of your damage.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.

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Other Rogue builds

Talent data from talentsforever.com (CC BY 4.0), WoW Forever beta build 1.60.1.70425. Updated 2026-10-24. These are starter builds: a solid, legal 51-point spend to copy at level 60 or follow while leveling. The calculator lets you move any point. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.