Subtlety Rogue 20/0/31
Where the 51 points go
Assassination20 pts
After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Increases your critical strike chance with all attacks and Poisons by 5%.
Gives your finishing moves a 60% chance to add a Combo Point to your target.
Increases all damage dealt by 4% against Humanoid and Giant targets.
Increases the duration of your Slice and Dice ability by 30%.
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%.
Combat0 pts
Subtlety31 pts
Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.
Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher.
Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%.
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
Increases the critical strike chance of your Ambush ability by 45%.
Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%.
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target.
When activated, this ability immediately finishes the cooldown on your other Rogue abilities.
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.
Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Level-by-level talent order
You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.
| Level | Put the point in | Rank | Tree |
|---|---|---|---|
| 10 | 1/3 | Subtlety | |
| 11 | 2/3 | Subtlety | |
| 12 | 3/3 | Subtlety | |
| 13 | 1/2 | Subtlety | |
| 14 | 2/2 | Subtlety | |
| 15 | 1/5 | Subtlety | |
| 16 | 2/5 | Subtlety | |
| 17 | 3/5 | Subtlety | |
| 18 | 1/2 | Subtlety | |
| 19 | 2/2 | Subtlety | |
| 20 | 1/3 | Subtlety | |
| 21 | 2/3 | Subtlety | |
| 22 | 3/3 | Subtlety | |
| 23 | 1/3 | Subtlety | |
| 24 | 2/3 | Subtlety | |
| 25 | 3/3 | Subtlety | |
| 26 | 1/1 | Subtlety | |
| 27 | 1/1 | Subtlety | |
| 28 | 1/3 | Subtlety | |
| 29 | 2/3 | Subtlety | |
| 30 | 3/3 | Subtlety | |
| 31 | 1/1 | Subtlety | |
| 32 | 1/1 | Subtlety | |
| 33 | 1/2 | Subtlety | |
| 34 | 2/2 | Subtlety | |
| 35 | 1/5 | Subtlety | |
| 36 | 2/5 | Subtlety | |
| 37 | 3/5 | Subtlety | |
| 38 | 4/5 | Subtlety | |
| 39 | 5/5 | Subtlety | |
| 40 | 1/1 | Subtlety | |
| 41 | 1/5 | Assassination | |
| 42 | 2/5 | Assassination | |
| 43 | 3/5 | Assassination | |
| 44 | 4/5 | Assassination | |
| 45 | 5/5 | Assassination | |
| 46 | 1/2 | Assassination | |
| 47 | 2/2 | Assassination | |
| 48 | 1/3 | Assassination | |
| 49 | 2/3 | Assassination | |
| 50 | 3/3 | Assassination | |
| 51 | 1/2 | Assassination | |
| 52 | 2/2 | Assassination | |
| 53 | 1/5 | Assassination | |
| 54 | 2/5 | Assassination | |
| 55 | 3/5 | Assassination | |
| 56 | 4/5 | Assassination | |
| 57 | 5/5 | Assassination | |
| 58 | 1/1 | Assassination | |
| 59 | 1/3 | Assassination | |
| 60 | 2/3 | Assassination |
Stat priority and gearing
Subtlety is burst, so weapon damage range beats steady stats.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.