Shaman

Elemental Shaman 32/0/19

Role: Ranged DPSPoints: 51 at level 60Build: 1.60.1.70425Updated: 2026-10-24
Elemental is the lightning caster. Lightning Overload gives free extra bolts, Lava Burst is the big hit, Elemental Fury makes crits hurt, and Elemental Mastery is the capstone that cuts cast times and removes the Chain Lightning cooldown. Restoration points add Tidal Focus, Totemic Focus and Water Shield for mana.
Open in the Talent CalculatorSee Character Stats for this build
Race: Orc Tauren Troll Skyborne (Windshaper) Dwarf (pick one, then open the calculator to see racials and stats)

Where the 51 points go

Elemental32 pts

Convection5/5

Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.

Concussion5/5

Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.

Elemental Alacrity3/3

Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.

Call of Flame3/3

Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.

Elemental Focus1/1

Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

Eye of the Storm3/3

Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.

Elemental Reach2/2

Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.

Lava Burst1/1

You hurl molten lava at the target, dealing 113 to 145 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.

Lightning Overload3/3

Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.

Elemental Fury5/5

Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.

Elemental Mastery1/1

Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.

Enhancement0 pts

No points here in this build.

Restoration19 pts

Tidal Focus5/5

Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.

Mindfulness3/3

Allows 50% of your Mana regeneration to continue while casting.

Natural Grace3/3

Reduces the threat generated by your spells by 15%.

Totemic Focus5/5

Reduces the Mana cost of your totems and any spells that summon or move them by 25%.

Water Shield1/1

The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.

Tidal Mastery2/5

Increases the critical effect chance of your healing spells by 2%.

Level-by-level talent order

You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.

LevelPut the point inRankTree
10Convection1/5Elemental
11Convection2/5Elemental
12Convection3/5Elemental
13Convection4/5Elemental
14Convection5/5Elemental
15Concussion1/5Elemental
16Concussion2/5Elemental
17Concussion3/5Elemental
18Concussion4/5Elemental
19Concussion5/5Elemental
20Call of Flame1/3Elemental
21Call of Flame2/3Elemental
22Call of Flame3/3Elemental
23Elemental Alacrity1/3Elemental
24Elemental Alacrity2/3Elemental
25Elemental Alacrity3/3Elemental
26Elemental Focus1/1Elemental
27Eye of the Storm1/3Elemental
28Eye of the Storm2/3Elemental
29Eye of the Storm3/3Elemental
30Elemental Reach1/2Elemental
31Elemental Reach2/2Elemental
32Lava Burst1/1Elemental
33Lightning Overload1/3Elemental
34Lightning Overload2/3Elemental
35Lightning Overload3/3Elemental
36Elemental Fury1/5Elemental
37Elemental Fury2/5Elemental
38Elemental Fury3/5Elemental
39Elemental Fury4/5Elemental
40Elemental Fury5/5Elemental
41Elemental Mastery1/1Elemental
42Tidal Focus1/5Restoration
43Tidal Focus2/5Restoration
44Tidal Focus3/5Restoration
45Tidal Focus4/5Restoration
46Tidal Focus5/5Restoration
47Totemic Focus1/5Restoration
48Totemic Focus2/5Restoration
49Totemic Focus3/5Restoration
50Totemic Focus4/5Restoration
51Totemic Focus5/5Restoration
52Natural Grace1/3Restoration
53Natural Grace2/3Restoration
54Natural Grace3/3Restoration
55Water Shield1/1Restoration
56Mindfulness1/3Restoration
57Mindfulness2/3Restoration
58Mindfulness3/3Restoration
59Tidal Mastery1/5Restoration
60Tidal Mastery2/5Restoration

Stat priority and gearing

Spell Hit (Elemental Precision is not here, so gear it), Nature spell power, Spell Crit (Elemental Fury doubles crit damage), then Intellect, then mp5.
Lightning Overload makes crit worth more than its number suggests.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.

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Talent data from talentsforever.com (CC BY 4.0), WoW Forever beta build 1.60.1.70425. Updated 2026-10-24. These are starter builds: a solid, legal 51-point spend to copy at level 60 or follow while leveling. The calculator lets you move any point. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.