Warrior

Fury Warrior 17/34/0

Role: Melee DPS (dual wield)Points: 51 at level 60Build: 1.60.1.70425Updated: 2026-10-24
Fury is two one-handers swinging as fast as possible. Flurry and Enrage speed you up after crits, Bloodthirst is your main hit, and Death Wish is the burst button. Arms points give Deep Wounds and Anger Management for rage.
Open in the Talent CalculatorSee Character Stats for this build
Race: Orc Undead Tauren Troll Skyborne (Windshaper) Human Dwarf Night Elf Gnome Skyborne (High Order) (pick one, then open the calculator to see racials and stats)

Where the 51 points go

Arms17 pts

Improved Heroic Strike3/3

Reduces the cost of your Heroic Strike ability by 3 Rage.

Deflection2/5

Increases your Parry chance by 2%.

Improved Rend3/3

Increases the Bleed damage done by your Rend ability by 35%.

Improved Tactical Mastery5/5

Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

Anger Management1/1

Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

Deep Wounds3/3

Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.

Fury34 pts

Cruelty5/5

Improves your chance to get a critical strike with melee attacks by 5%.

Lingering Rage2/5

Increases the time before your Rage begins to decay after leaving combat by 4 sec.

Unbridled Wrath5/5

Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.

Furious Precision3/3

Increases your chance to hit with off-hand attacks by 10%.

Dual Wield Specialization5/5

Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.

Enrage5/5

Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

Improved Execute2/2

Reduces the Rage cost of your Execute ability by 5.

Death Wish1/1

When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

Flurry5/5

Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.

Bloodthirst1/1

Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

Protection0 pts

No points here in this build.

Level-by-level talent order

You get your first point at level 10 and one more every level, so each row is one level. Rows marked with a tree name are where that tree opens a new tier.

LevelPut the point inRankTree
10Cruelty1/5Fury
11Cruelty2/5Fury
12Cruelty3/5Fury
13Cruelty4/5Fury
14Cruelty5/5Fury
15Unbridled Wrath1/5Fury
16Unbridled Wrath2/5Fury
17Unbridled Wrath3/5Fury
18Unbridled Wrath4/5Fury
19Unbridled Wrath5/5Fury
20Furious Precision1/3Fury
21Furious Precision2/3Fury
22Furious Precision3/3Fury
23Lingering Rage1/5Fury
24Lingering Rage2/5Fury
25Dual Wield Specialization1/5Fury
26Dual Wield Specialization2/5Fury
27Dual Wield Specialization3/5Fury
28Dual Wield Specialization4/5Fury
29Dual Wield Specialization5/5Fury
30Enrage1/5Fury
31Enrage2/5Fury
32Enrage3/5Fury
33Enrage4/5Fury
34Enrage5/5Fury
35Improved Execute1/2Fury
36Improved Execute2/2Fury
37Death Wish1/1Fury
38Flurry1/5Fury
39Flurry2/5Fury
40Flurry3/5Fury
41Flurry4/5Fury
42Flurry5/5Fury
43Bloodthirst1/1Fury
44Improved Heroic Strike1/3Arms
45Improved Heroic Strike2/3Arms
46Improved Heroic Strike3/3Arms
47Deflection1/5Arms
48Deflection2/5Arms
49Improved Tactical Mastery1/5Arms
50Improved Tactical Mastery2/5Arms
51Improved Tactical Mastery3/5Arms
52Improved Tactical Mastery4/5Arms
53Improved Tactical Mastery5/5Arms
54Anger Management1/1Arms
55Improved Rend1/3Arms
56Improved Rend2/3Arms
57Improved Rend3/3Arms
58Deep Wounds1/3Arms
59Deep Wounds2/3Arms
60Deep Wounds3/3Arms

Stat priority and gearing

Hit to 9% first (dual wield misses a lot), then crit, then Strength/attack power, then Agility. Haste matters once Flurry is up.
Two one-handers: slow main hand, fast off-hand. Rage is never the problem in a raid; misses are.
Hit caps (9% melee, 16% spells, 440 Defense) are the Classic 1.12 values Forever inherits; the news desk notes any change. Pre-raid best-in-slot lists will be added once the Forever item database is public and verified; we will not guess at item stats.

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Other Warrior builds

Talent data from talentsforever.com (CC BY 4.0), WoW Forever beta build 1.60.1.70425. Updated 2026-10-24. These are starter builds: a solid, legal 51-point spend to copy at level 60 or follow while leveling. The calculator lets you move any point. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.