Druid Leveling Guide 1–60
Feral: bear until Cat Form at 20, then cat with Feral Charge, Shred and Rend and Tear. Heal yourself in caster form between fights. Everything below is read from the Forever beta client data, so spell levels and talent text match what the trainer actually sells.
What is different for Druids in Forever
Omen of Clarity and Nature's Grasp
Both trainable now, not talents, in the Balance tab: Nature's Grasp at 10, Omen of Clarity (a passive now) at 20.
Revive
New out-of-combat resurrection, 10 sec cast. Rebirth keeps its 30 min cooldown.
Lacerate
Bear bleed from later expansions, baseline here; Shredding Attacks cuts its Rage cost. Level 42, ranks at 50 and 58. Thanks to a reader.
Cure Poison
Still here: level 14 from the quest Power over Poison, as in Classic. Since build 70170 High Order Skyborne can take that quest too (Blizzard's notes).
Your first talent points (levels 10–29)
The opening of the Feral Combat starter build. The full build page continues to 60 and explains every talent.
| Level | Talent | Rank |
|---|---|---|
| 10 | Ferocity | 1 |
| 11 | Ferocity | 2 |
| 12 | Ferocity | 3 |
| 13 | Ferocity | 4 |
| 14 | Ferocity | 5 |
| 15 | Heart of the Wild | 1 |
| 16 | Heart of the Wild | 2 |
| 17 | Heart of the Wild | 3 |
| 18 | Heart of the Wild | 4 |
| 19 | Heart of the Wild | 5 |
| 20 | Feral Instinct | 1 |
| 21 | Feral Instinct | 2 |
| 22 | Feral Instinct | 3 |
| 23 | Feral Swiftness | 1 |
| 24 | Feral Swiftness | 2 |
| 25 | Sharpened Claws | 1 |
| 26 | Sharpened Claws | 2 |
| 27 | Savage Fury | 1 |
| 28 | Savage Fury | 2 |
| 29 | Feral Charge | 1 |
Spells and abilities to train, by level
First rank of each spell at the level the trainer offers it (higher ranks follow every few levels). Train the damage, heal and utility spells on the way; you can skip ranks of buffs you rarely use to save gold.
Levels 1–9
1 Healing Touch — Heals a friendly target for 40 to 54
1 Mark of the Wild — Increases the friendly target's armor by 34 for 1 hour
1 Wrath — Causes 14 to 16 Nature damage to the target
4 Moonfire — Burns the enemy for 9 to 11 Arcane damage and then an additional 12 Arcane damage over 9 sec
4 Rejuvenation — Heals the target for 32 over 12 sec
6 Thorns — Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 min
8 Entangling Roots — Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You
Levels 10–19
10 Bear Form — Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health b
10 Demoralizing Roar — The druid roars, decreasing nearby enemies' melee attack power by 56. Lasts 30 sec
10 Growl — Taunts the target to attack you, but has no effect if the target is already attacking you
10 Maul — Increases the druid's next attack by 18 damage
10 Nature's Grasp — The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 1). Cast
10 Teleport: Moonglade — Teleports the caster to the Moonglade
12 Enrage — Instantly generates 10 Rage and another 20 Rage over 10 sec, but reduces base armor by 27% in Bear Form and 16
12 Regrowth — Heals a friendly target for 89 to 103 and another 91 over 21 sec
12 Revive — Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat
14 Bash — Stuns the target for 2 sec
14 Cure Poison — Cures 1 poison effect on the target
16 Aquatic Form — Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also
16 Swipe — Swipe 3 nearby enemies, inflicting 18 damage
18 Faerie Fire — Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisibl
18 Hibernate — Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be f
Levels 20–29
20 Cat Form — Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph
20 Claw — Claw the enemy for 110% normal damage plus 29. Awards 1 combo point
20 Feral Charge — Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 sec.
Feral Charge (Cat):
20 Omen of Clarity — Your spells and attacks have a chance to grant you Clearcasting, reducing the Mana, Rage, or Energy cost of yo
20 Prowl — Allows the Druid to prowl around, but reduces your movement speed by 40%. Lasts until cancelled
20 Rebirth — Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana
20 Rip — Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power:
1 poi
20 Shred — Shred the target, causing 155% damage plus 34 to the target. Must be behind the target. Awards 1 combo point
20 Starfire — Causes 79 to 95 Arcane damage to the target
22 Soothe Animal — Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targe
24 Rake — Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point
24 Remove Curse — Dispels 1 Curse or Bane from a friendly target
25 Insect Swarm — The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Natur
25 Primal Bite — Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat
25 Shifting Power — Instantly convert 55% of base Mana into 40 Energy. Shifting Power's cost is reduced by effects that reduce the
25 Swiftmend — Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full durati
26 Abolish Poison — Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec
26 Dash — Increases movement speed by 50% for 15 sec. Does not break prowling
28 Challenging Roar — Forces all nearby enemies to focus attacks on you for 6 sec
28 Cower — Cower, causing no damage but lowering your threat a small amount, making the enemy less likely to attack you
Levels 30–39
30 Nature's Swiftness — When activated, your next Nature spell becomes an instant cast spell
30 Tranquility — Regenerates all nearby party members within 20 yards for 90 every 2 sec for 10 sec. Druid must channel to main
30 Travel Form — Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects
32 Ferocious Bite — Finishing move that causes damage per combo point and converts each extra point of energy into 1.0 additional
32 Ravage — Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards
32 Track Humanoids — Shows the location of all nearby humanoids on the minimap. Only one type of thing can be tracked at a time
36 Frenzied Regeneration — Converts up to 10 Rage per second into health for 10 sec. Each point of Rage is converted into 1% health
36 Pounce — Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the targe
Levels 40–49
40 Berserk — Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical st
40 Dire Bear Form — Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Hea
40 Feline Grace — Reduces damage from falling
40 Hurricane — Creates a violent storm in the target area causing 69 Nature damage to enemies every 1 sec, and increasing the
40 Innervate — Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue
40 Moonkin Form — Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from
40 Wild Growth — Heals the target and their party for 336 over 7 sec. Party members must be within 43 yards of target. The amou
42 Lacerate — Lacerates the enemy target, making them bleed for 50 damage over 15 sec plus 10% weapon damage per existing ap
44 Barkskin — Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging
Levels 50–60
50 Gift of the Wild — Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and al
Zone order
Quest-hub detail for 1–30: Alliance route · Horde route. Classic Azeroth zone brackets. WoW Forever keeps the 1–60 world; any zone changes the beta adds are logged on the news desk as they appear.
Alliance
| 1–10 | Elwynn Forest (Human) · Dun Morogh (Dwarf, Gnome) · Teldrassil (Night Elf) |
| 10–20 | Westfall · Loch Modan · Darkshore |
| 18–25 | Redridge Mountains · Duskwood · Wetlands · Ashenvale |
| 25–35 | Hillsbrad Foothills · Stonetalon · Thousand Needles · Desolace |
| 30–40 | Arathi Highlands · Stranglethorn Vale · Dustwallow Marsh · Badlands |
| 40–50 | Tanaris · Feralas · The Hinterlands · Swamp of Sorrows |
| 45–55 | Searing Gorge · Un'Goro Crater · Felwood · Azshara · Blasted Lands |
| 53–60 | Burning Steppes · Western and Eastern Plaguelands · Winterspring · Silithus |
Horde
| 1–10 | Durotar (Orc, Troll) · Mulgore (Tauren) · Tirisfal Glades (Undead) |
| 10–20 | The Barrens · Silverpine Forest |
| 18–25 | Stonetalon Mountains · Ashenvale · Hillsbrad Foothills |
| 25–35 | Thousand Needles · Desolace · Arathi Highlands · Stranglethorn Vale |
| 30–40 | Dustwallow Marsh · Badlands · Swamp of Sorrows |
| 40–50 | Tanaris · Feralas · The Hinterlands |
| 45–55 | Searing Gorge · Un'Goro Crater · Felwood · Azshara · Blasted Lands |
| 53–60 | Burning Steppes · Western and Eastern Plaguelands · Winterspring · Silithus |
Races that can be a Druid
Tauren · Skyborne (Windshaper) · Night Elf · Skyborne (High Order). The race page compares every racial and the level-60 base stats.
Leveling tips that still matter
- Rested XP: log out in an inn or a capital city. Rested XP doubles kill experience and piles up while you are offline.
- Train First Aid early and keep bandages on you. It is cheaper than potions and most classes can bandage between every pull.
- Level your weapon skills on the first mobs that use a new weapon type, or you will miss constantly at 40 with a fresh weapon.
- Pick two professions early: the <a href="wow-forever-professions.html">professions page</a> says which pair fits your class and where the first nodes are. Buy the level 40 mount the day you can. Riding is the biggest leveling speed-up in the game.
- Quest in bunches: pick up every quest in a hub, do them in one loop, hand in together. Running back and forth is where hours go.
- Check the WoW Forever News desk before a long session. Beta builds change spell numbers and quest rewards and the desk logs every build.
Other classes
WarriorArms levelingPaladinRetribution levelingHunterBeast Mastery levelingRogueCombat levelingPriestShadow levelingShamanEnhancement levelingMageFrost levelingWarlockAffliction leveling
Spell learn levels come from the beta client spellbook reads; a few spells show the level of the first rank seen rather than rank 1. Data from talentsforever.com (CC BY 4.0), read from the WoW Forever beta client, build 1.60.1.70425. Updated 2026-10-24. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.