Mage: Classic vs Forever
Old text is Classic 1.12; new text is the Forever beta client at the talent's top rank. Use the filter to show only what moved. Numbers can lag live tuning by a build; the news desk logs each hotfix.
Arcane
| Talent | Classic 1.12 | WoW Forever |
|---|---|---|
2 ranks moved from row 2, col 1 | Increases your damage with Wands by 13%. | Increases your damage with Wands by 25%. |
5 ranks | Reduces the chance that the opponent can resist your Arcane spells by 2%. | Improves your chance to hit with Arcane spells by 5%. |
5 ranks | Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles. | Gives your Arcane Missiles spell a 100% chance and your Arcane Blast and Arcane Wrath spells a 70% chance to not lose casting time when you take damage. |
2 ranks | did not exist | Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec. |
2 ranks moved from row 1, col 1 | Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%. | Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%. |
2 ranks ranks 5 → 2 | Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown. | Increases all your resistances by 10 and causes all spells you fully resist to restore 2% of your total mana. Cannot trigger more often than 1 time per sec. |
5 ranks | Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. | Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%. |
2 ranks moved from row 3, col 3 ranks 1 → 2 | Increases your armor by an amount equal to 50% of your Intellect. | Increases your Armor by an amount equal to 50% of your Intellect. |
2 ranks | did not exist | Increases the range of your Arcane spells by 6 yards. |
3 ranks | Increases the critical strike chance of your Arcane Explosion spell by an additional 2%. | Increases the critical strike chance of your Arcane spells by 6%. |
1 rank | did not exist | Blasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application. |
2 ranks | Decreases the mana lost per point of damage taken when Mana Shield is active by 10%. | Decreases the Mana lost per point of damage taken when your Mana Shield spell is active by 33% and increases the resistances granted by your Mage Armor spell by 50%. |
2 ranks | Gives your Counterspell a 50% chance to silence the target for 4 sec. | Your Counterspell also Silences the target for 4 sec. |
3 ranks moved from row 4, col 4 | Allows 5% of your Mana regeneration to continue while casting. | Allows 50% of your Mana regeneration to continue while casting. |
1 rank | did not exist | Launches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana. |
1 rank | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. | When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell. |
5 ranks | Increases your maximum Mana by 2%. | Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%. |
3 ranks moved from row 6, col 2 | Increases your spell damage and critical strike chance by 1%. | Increases the damage done by your spells by 3% and your critical strike chance by 3%. |
1 rank | When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec. | For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast. |
| Magic Attunement REMOVED 2 ranks, was row 3 | Increases the effect of your Amplify Magic and Dampen Magic spells by 25%. | gone in Forever |
Fire
| Talent | Classic 1.12 | WoW Forever |
|---|---|---|
2 ranks moved from row 2, col 3 ranks 3 → 2 | Reduces the cooldown of your Fire Blast spell by 0.5 sec. | Reduces the cooldown of your Fire Blast spell by 2 sec and increases its range by 15 yards. |
3 ranks moved from row 3, col 1 ranks 2 → 3 | Increases the critical strike chance of your Fire Blast and Scorch spells by 2%. | Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%. |
5 ranks moved from row 1, col 2 | Reduces the casting time of your Fireball spell by 0.1 sec. | Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec. |
5 ranks | Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec. | Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec. |
2 ranks | Increases the range of your Fire spells by 3 yards. | Increases the range of your Fire spells by 6 yards. |
3 ranks moved from row 1, col 3 ranks 5 → 3 | Gives your Fire spells a 2% chance to stun the target for 2 sec. | Gives your Fire spells a 10% chance to stun the target for 2 sec. |
3 ranks moved from row 3, col 4 ranks 2 → 3 | Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 15%. | Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%. |
3 ranks | Increases the critical strike chance of your Flamestrike spell by 5%. | Increases the critical strike chance of your Flamestrike spell by 15%. |
1 rank | Hurls an immense fiery boulder that causes 148 to 194 Fire damage and an additional 56 Fire damage over 12 sec. | Hurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec. |
3 ranks | Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times. | Your Scorch spell has a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times. |
2 ranks | Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. | Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. |
1 rank | did not exist | Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times. Fire Blast grants an additional stack every time it deals damage. |
3 ranks | Your Fire and Frost spell criticals will refund 10% of their base mana cost. | Your Fire and Frost critical strikes will refund 30% of their base mana cost. |
5 ranks ranks 3 → 5 | Increases the critical strike chance of your Fire spells by 2%. | Increases the critical strike chance of your Fire spells by 10%. |
1 rank | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 sec. | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. |
3 ranks ranks 5 → 3 | Increases the damage done by your Fire spells by 2%. | Increases the damage done by your Fire spells by 3% per your Fire effects on the target, up to a maximum increase of 12%. Effects which mix multiple schools of magic do not qualify. |
1 rank | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells. | When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells. |
Frost
| Talent | Classic 1.12 | WoW Forever |
|---|---|---|
2 ranks | Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active. | Increases the Armor and resistances granted by your Frost Armor and Ice Armor spells by 30%, gives your Frost Ward a 20% chance to negate the warded damage spell, and increases the amount absorbed by your Ice Barrier and Frost Ward by 20%. |
5 ranks | Reduces the casting time of your Frostbolt spell by 0.1 sec. | Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec. |
3 ranks | Reduces the chance that the opponent can resist your Frost and Fire spells by 2%. | Improves your chance to hit with Frost and Fire spells by 6%. |
5 ranks | Increases the critical strike damage bonus of your Frost spells by 20%. | Increases the critical strike damage bonus of your Frost spells by 100%. |
3 ranks | Gives your Chill effects a 5% chance to freeze the target for 5 sec. | Gives your Chill effects a 15% chance to Freeze the target for 5 sec. |
2 ranks | Reduces the cooldown of your Frost Nova spell by 2 sec. | Reduces the cooldown of your Frost Nova spell by 4 sec. |
3 ranks | Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%. | Increases the duration of your Chill effects by 33% and reduces the target's speed by an additional 10%. |
3 ranks moved from row 4, col 2 | Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%. | Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 30%. |
3 ranks moved from row 3, col 4 | Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec. | Adds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40% for 1.5 sec. |
1 rank | did not exist | Deals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets. |
2 ranks | Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%. | Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%. |
1 rank moved from row 5, col 2 | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells. | You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells. |
3 ranks moved from row 4, col 3 ranks 5 → 3 | Increases the critical strike chance of all your spells against frozen targets by 10%. | Increases the critical strike chance of all your spells against Frozen targets by 50%. |
3 ranks moved from row 5, col 3 | Increases the damage dealt by your Cone of Cold spell by 15%. | Increases the damage dealt by your Cone of Cold spell by 35%. |
1 rank moved from row 3, col 2 | When activated, this spell finishes the cooldown on all of your Frost spells. | Finishes the remaining cooldown on all your other Frost spells. |
2 ranks | did not exist | Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec. |
5 ranks | Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times. | Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times. |
1 rank | Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted. | Shield yourself, absorbing 447 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage. |
| Piercing Ice REMOVED 3 ranks, was row 3 | Increases the damage done by your Frost spells by 2%. | gone in Forever |
Other classes
WarriorClassic vs ForeverPaladinClassic vs ForeverHunterClassic vs ForeverRogueClassic vs ForeverPriestClassic vs ForeverShamanClassic vs ForeverWarlockClassic vs ForeverDruidClassic vs ForeverStarter builds27 specs
Classic text is the 1.12 tooltip; status flags come from the data export. Data from talentsforever.com (CC BY 4.0), read from the WoW Forever beta client, build 1.60.1.70425. Updated 2026-10-24. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.