Warrior: Classic vs Forever
Old text is Classic 1.12; new text is the Forever beta client at the talent's top rank. Use the filter to show only what moved. Numbers can lag live tuning by a build; the news desk logs each hotfix.
Arms
| Talent | Classic 1.12 | WoW Forever |
|---|---|---|
3 ranks | Reduces the cost of your Heroic Strike ability by 1 rage point. | Reduces the cost of your Heroic Strike ability by 3 Rage. |
5 ranks | Increases your Parry chance by 1%. | Increases your Parry chance by 5%. |
3 ranks | Increases the bleed damage done by your Rend ability by 15%. | Increases the Bleed damage done by your Rend ability by 35%. |
2 ranks | Increases the amount of rage generated by your Charge ability by 3. | Increases the Rage generated by your Charge ability by 6. |
5 ranks | You retain up to 5 of your rage points when you change stances. | Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. |
2 ranks moved from row 3, col 1 | Increases the critical strike chance of your Overpower ability by 25%. | Increases the critical strike chance of your Overpower ability by 50%. |
1 rank | Increases the time required for your rage to decay while out of combat by 30%. | Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. |
3 ranks | Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec. | Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec. |
1 rank | did not exist | A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. |
3 ranks ranks 5 → 3 | Increases the damage you deal with two-handed melee weapons by 1%. | Increases the damage you deal with two-handed melee weapons by 3%. |
2 ranks | Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%. | Increases the critical strike damage bonus of your abilities by 20%. |
5 ranks | did not exist | Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower. |
1 rank | Your next 5 melee attacks strike an additional nearby opponent. | Your next 5 melee attacks strike an additional nearby opponent. |
5 ranks | did not exist | Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. |
2 ranks moved from row 5, col 1 ranks 5 → 2 | Decreases the casting time of your Slam ability by 0.1 sec. | Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec. |
3 ranks | Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec. | Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. |
1 rank | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. | A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. |
| Axe Specialization REMOVED 5 ranks, was row 5 | Increases your chance to get a critical strike with Axes by 1%. | gone in Forever |
| Mace Specialization REMOVED 5 ranks, was row 5 | Gives you a 1% chance to stun your target for 3 sec with a Mace. | gone in Forever |
| Sword Specialization REMOVED 5 ranks, was row 5 | Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword. | gone in Forever |
| Polearm Specialization REMOVED 5 ranks, was row 6 | Increases your chance to get a critical strike with Polearms by 1%. | gone in Forever |
Fury
| Talent | Classic 1.12 | WoW Forever |
|---|---|---|
5 ranks | Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%. | Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%. |
5 ranks | Increases your chance to get a critical strike with melee weapons by 1%. | Improves your chance to get a critical strike with melee attacks by 5%. |
5 ranks | did not exist | Increases the time before your Rage begins to decay after leaving combat by 10 sec. |
5 ranks | Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon. | Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. |
3 ranks | did not exist | Increases your chance to hit with off-hand attacks by 10%. |
1 rank | Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec. | Causes all enemies within 10 yds to be Dazed, reducing movement speed by 50% for 6 sec. |
3 ranks | Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike. | Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack. |
5 ranks | Increases the damage done by your offhand weapon by 5%. | Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%. |
1 rank | did not exist | Reduces the Rage cost of your Cleave and Whirlwind abilities by 3. |
5 ranks | Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike. | Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack. |
2 ranks moved from row 4, col 2 | Reduces the Rage cost of your Execute ability by 2. | Reduces the Rage cost of your Execute ability by 5. |
2 ranks moved from row 6, col 1 | The Berserker Rage ability will generate 5 rage when used. | Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. |
1 rank | When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec. | When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. |
2 ranks | Reduces the cooldown of your Intercept ability by 5 sec. | Reduces the cooldown of your Intercept ability by 10 sec. |
5 ranks moved from row 6, col 3 | Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike. | Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike. |
2 ranks | did not exist | Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 1.0% of your maximum Health. |
1 rank | Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. | Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec. |
| Improved Demoralizing Shout REMOVED 5 ranks, was row 2 | Increases the melee attack power reduction of your Demoralizing Shout by 8%. | gone in Forever |
| Improved Cleave REMOVED 3 ranks, was row 3 | Increases the bonus damage done by your Cleave ability by 40%. | gone in Forever |
| Improved Battle Shout REMOVED 5 ranks, was row 3 | Increases the melee attack power bonus of your Battle Shout by 5%. | gone in Forever |
Protection
| Talent | Classic 1.12 | WoW Forever |
|---|---|---|
2 ranks moved from row 2, col 1 | Increases the instant Rage generated by your Bloodrage ability by 2. | Increases all the Rage generated by your Bloodrage ability by 50%. |
5 ranks | Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs. | Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block. |
5 ranks moved from row 2, col 4 | Increases your chance to resist Stun and Charm effects by an additional 3%. | Reduces the duration of Stun and Fear effects inflicted on you by 15%. |
5 ranks moved from row 1, col 3 | Increases your Defense skill by 2. | Increases your Defense Skill by 20. |
3 ranks moved from row 3, col 3 | Gives your Revenge ability a 15% chance to stun the target for 3 sec. | Increases damage dealt by your Revenge ability by 60%. |
3 ranks | Reduces the cost of your Thunder Clap ability by 1 rage point. | Reduces the Rage cost of your Thunder Clap ability by 6. |
1 rank | When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost. | When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. |
2 ranks | did not exist | Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. |
3 ranks moved from row 4, col 2 | Increases the duration of your Disarm ability by 1 secs. | Reduces the cooldown of your Disarm ability by 20 secs. |
3 ranks ranks 5 → 3 | Increases the threat generated by your attacks by 3% while in Defensive Stance. | Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped. |
3 ranks | Reduces the cost of your Sunder Armor ability by 1 rage point. | Reduces the Rage cost of your Sunder Armor ability by 3. |
1 rank | did not exist | Your Charge ability is now usable while in Defensive Stance. |
2 ranks moved from row 5, col 3 | Gives your Shield Bash ability a 50% chance to silence the target for 3 sec. | Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec. |
2 ranks | Increases the effect duration of your Shield Wall ability by 3 secs. | Reduces the cooldown of your Shield Wall ability by 11.0 min. |
1 rank | Stuns the opponent for 5 sec. | Stuns the target for 5 sec. |
3 ranks | did not exist | Reduces the Rage cost of your offensive abilities by 3. |
5 ranks | Increases the damage you deal with One-Handed Melee weapons by 2%. | Increases all damage you deal by 10% while a shield is equipped. |
1 rank | Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat. | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Toughness REMOVED 5 ranks, was row 2 | Increases your armor value from items by 2%. | gone in Forever |
| Improved Shield Block REMOVED 3 ranks, was row 3 | Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second. | gone in Forever |
| Improved Taunt REMOVED 2 ranks, was row 4 | Reduces the cooldown of your Taunt ability by 1 sec. | gone in Forever |
Other classes
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Classic text is the 1.12 tooltip; status flags come from the data export. Data from talentsforever.com (CC BY 4.0), read from the WoW Forever beta client, build 1.60.1.70425. Updated 2026-10-24. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.