Enchants and consumables

The checklist for your first raid: one enchant per slot, the consumables that matter for your role, and what each class does differently. Pick your role and everything else fades.
Enchant and consumable effects are Classic Era values read against the Forever beta; Dire Maul Arcanums, Zul'Gurub shoulder enchants and Naxxramas weapon enchants follow their raid phases. Forever adds new reputations (see the reputation guide) whose enchant patterns are still being datamined.

Enchants by slot

Head and Legs

EnchantEffectForSource
Arcanum of Rapidity+1% hasteMelee, HunterDire Maul Libram of Rapidity turn-in (Pristine Black Diamond, 2 Large Brilliant Shards, 2 Blood of Heroes)
Lesser Arcanum of Voracity+8 to one stat (Strength, Agility, Intellect, Spirit or Stamina)Melee, Hunter, Caster, Healer, TankDire Maul Libram of Voracity turn-in (Pristine Black Diamond, 2 Large Brilliant Shards, 1 Skin of Shadow)
Arcanum of Focus+8 spell damage and healingCaster, HealerDire Maul Libram of Focus turn-in (Pristine Black Diamond, 4 Large Brilliant Shards, 2 Skin of Shadow)
Arcanum of Protection+1% dodgeTankDire Maul Libram of Protection turn-in (Pristine Black Diamond, 2 Large Brilliant Shards, 1 Frayed Abomination Stitching)
Lesser Arcanum of Tenacity / Resilience+125 health / +20 fire resistanceTankLibram of Tenacity / Resilience, Dire Maul

Shoulders

EnchantEffectForSource
Zandalar Signet of Might+30 attack powerMelee, HunterZandalar Tribe Exalted (Zul'Gurub)
Zandalar Signet of Mojo+24 healingHealerZandalar Tribe Exalted
Zandalar Signet of Serenity+18 spell damageCasterZandalar Tribe Exalted
Chromatic Mantle of the Dawn+5 to all resistancesTankArgent Dawn Revered
Flame Mantle of the Dawn+5 fire resistanceTank, MeleeArgent Dawn Honored (also Arcane, Frost, Nature, Shadow versions)

Back

EnchantEffectForSource
Enchant Cloak - Lesser Agility+3 agilityMelee, HunterEnchanter (Rare formula)
Enchant Cloak - Greater Resistance+5 to all resistancesTankEnchanter
Enchant Cloak - Superior Defense+70 armorTankEnchanter
Enchant Cloak - Subtlety-2% threatCaster, Healer, MeleeFormula from AQ20 (Cenarion Circle), phase 5
Enchant Cloak - Dodge+1% dodgeTankFormula from AQ40 drop, phase 5
Enchant Cloak - Greater Fire Resistance+15 fire resistanceTank, MeleeFormula from Molten Core drop

Chest

EnchantEffectForSource
Enchant Chest - Greater Stats+4 to all statsMelee, Hunter, Caster, Healer, TankEnchanter (Formula from Dire Maul / vendor)
Enchant Chest - Major Health+100 healthTankEnchanter
Enchant Chest - Major Mana+100 manaCaster, HealerEnchanter

Wrist

EnchantEffectForSource
Enchant Bracer - Superior Strength+9 strengthMelee, TankEnchanter (Formula from Dire Maul / Scholomance)
Enchant Bracer - Greater Intellect+7 intellectCaster, HealerEnchanter
Enchant Bracer - Healing Power+24 healingHealerEnchanter (Formula from Dire Maul)
Enchant Bracer - Mana Regeneration+4 mana every 5 secondsHealer, CasterEnchanter (Formula from Dire Maul / vendor)
Enchant Bracer - Superior Stamina+9 staminaTank, HunterEnchanter
Enchant Bracer - Greater Spirit+7 spiritHealerEnchanter

Hands

EnchantEffectForSource
Enchant Gloves - Superior Agility+15 agilityHunter, MeleeFormula from Dire Maul (Enchanter)
Enchant Gloves - Greater Strength+7 strengthMelee, TankEnchanter
Enchant Gloves - Minor Haste+1% hasteMelee, HunterFormula from Dire Maul
Enchant Gloves - Shadow / Fire / Frost Power+20 damage of that schoolCasterFormula from Dire Maul
Enchant Gloves - Healing Power+30 healingHealerFormula from Dire Maul
Enchant Gloves - Threat+2% threatTankFormula from AQ20, phase 5
Enchant Gloves - Riding Skill+2% mount speedMelee, Hunter, Caster, Healer, TankEnchanter (Formula from Dire Maul)

Feet

EnchantEffectForSource
Enchant Boots - Greater Agility+7 agilityMelee, HunterEnchanter
Enchant Boots - Minor Speed+8% run speedMelee, Hunter, Caster, Healer, TankFormula from Dire Maul; the best boots enchant for most of the game
Enchant Boots - Spirit+5 spiritHealer, CasterEnchanter
Enchant Boots - Greater Stamina+7 staminaTankEnchanter

Weapon

EnchantEffectForSource
Enchant Weapon - CrusaderChance on hit: +100 strength and heal for 15 seconds (Holy Strength)Melee, TankEnchanter (Formula drops from Scarlet Spellbinders, Eastern Plaguelands); the standard melee enchant
Enchant 2H Weapon - Agility+25 agilityMeleeTimbermaw Hold Revered
Enchant Weapon - Agility+15 agilityMelee, HunterTimbermaw Hold Revered
Enchant Weapon - Strength+15 strengthMelee, TankThorium Brotherhood Honored
Enchant Weapon - LifestealingChance on hit: drain 30 healthMeleeFormula from Scholomance
Enchant Weapon - Fiery WeaponChance on hit: 40 fire damageMelee, TankEnchanter; tanks use it for threat before Crusader
Enchant 2H Weapon - Superior Impact+9 weapon damageMeleeEnchanter
Enchant Weapon - Mighty Intellect+22 intellectCaster, HealerFormula from Dire Maul
Enchant Weapon - Mighty Spirit+20 spiritHealerFormula from Dire Maul
Enchant Weapon - Spell Power+30 spell damage and healingCasterFormula from Naxxramas, phase 6
Enchant Weapon - Healing Power+55 healingHealerFormula from Naxxramas, phase 6
Enchant Weapon - Unholy WeaponChance on hit: summon a Shadow FiendMelee, HunterEnchanter (levelling and PvP; hurts tanks' threat)

Shield / Off-hand

EnchantEffectForSource
Enchant Shield - Greater Stamina+7 staminaTankEnchanter
Enchant Shield - Lesser Block+2% blockTankEnchanter
Enchant Shield - Frost Resistance+8 frost resistanceTankEnchanter

Ranged

EnchantEffectForSource
Biznicks 247x128 Accurascope+3% ranged hitHunterEngineering (schematic from Blackrock Depths)
Sniper Scope+7 ranged damageHunter, MeleeEngineering
Deadly Scope+5 ranged damageHunterEngineering (cheap)

Temporary weapon buffs

ItemEffectForSource
Elemental Sharpening Stone+2% crit for 30 minMelee, TankBlacksmithing (Dense Stone + Elemental Earth); the raid standard
Dense Sharpening Stone / Dense Weightstone+8 weapon damage for 30 minMelee, TankBlacksmithing
Consecrated Sharpening Stone+100 attack power vs undead, 30 minMelee, HunterArgent Dawn Revered (Naxx / Scholomance / Strat)
Brilliant Wizard Oil+36 spell damage, +1% spell crit for 30 minCasterAlchemy (Firebloom + Large Brilliant Shard), Thorium Brotherhood Friendly
Brilliant Mana Oil+12 mp5, +25 healing for 30 minHealerAlchemy (Purple Lotus + Large Brilliant Shard)
Blessed Wizard Oil+60 spell damage vs undead, 1 hourCasterArgent Dawn Revered
Shadow Oil / Frost OilChance on hit: 52 shadow damage / 150 frost damageMeleeAlchemy; levelling and PvP

Raid-night consumables by role

Melee DPS (Warrior, Rogue, Feral, Enhancement, Retribution)

FlaskFlask of the Titans (+1,200 health) for progression; otherwise skip the flask and run elixirs
Battle elixirElixir of the Mongoose (+25 agility, +2% crit) or Elixir of Giants (+25 strength)
Guardian elixirElixir of Fortitude (+120 health) or Elixir of Superior Defense (+450 armor)
FoodGrilled Squid (+10 agility) or Smoked Desert Dumplings (+20 strength); Blessed Sunfruit (+10 strength) if cheap
Zanza / jujuJuju Power (+30 strength), Juju Might (+40 attack power), Winterfall Firewater (+35 attack power); Ground Scorpok Assay (+25 agility) or R.O.I.D.S. (+25 strength) from Blasted Lands, one of the five at a time
PotionsMajor Healing Potion, Free Action Potion (fear and stun immunity 30 s), Mighty Rage Potion (Warriors), Greater Fire Protection Potion for MC/BWL, Limited Invulnerability Potion for pulls
ScrollsScroll of Strength IV / Agility IV, Scroll of Protection IV
WeaponElemental Sharpening Stone (+2% crit); Dense Weightstone on blunt weapons

Hunter

FlaskFlask of the Titans only on progression; Mongoose covers most nights
Battle elixirElixir of the Mongoose (+25 agility, +2% crit)
Guardian elixirElixir of Fortitude (+120 health) or Mageblood Potion (+12 mp5) on mana-starved fights
FoodGrilled Squid (+10 agility); Sagefish Delight (+6 mp5) for mana
Zanza / jujuJuju Might (+40 attack power), Winterfall Firewater, Ground Scorpok Assay (+25 agility)
PotionsMajor Mana Potion, Free Action Potion, Major Healing Potion
PetPet food, Scroll of Agility for the pet, Juju Flurry; Kibler's Bits (Dire Maul) for +agility/stamina
AmmoThorium Headed Arrows / Thorium Shells (Engineering), or Ice Threaded Arrows / Thorium Shells from AV

Caster DPS (Mage, Warlock, Shadow, Balance, Elemental)

FlaskFlask of Supreme Power (+150 spell damage) on progression; the biggest single DPS consumable
Battle elixirGreater Arcane Elixir (+35 spell damage); Elixir of Greater Firepower (+40 fire) for Mages / Destruction, Elixir of Shadow Power (+40 shadow) for Warlocks / Shadow Priests, Elixir of Frost Power (+15 frost)
Guardian elixirElixir of the Sages (+18 intellect, +18 spirit) or Mageblood Potion (+12 mp5)
FoodRunn Tum Tuber Surprise (+10 intellect), Nightfin Soup (+8 mp5) for mana
Zanza / jujuCerebral Cortex Compound (+25 intellect, Blasted Lands), Juju Guile (+30 intellect)
PotionsMajor Mana Potion, Demonic Rune / Dark Rune (Warlocks: Life Tap instead), Greater Fire / Shadow Protection Potion by raid
Weapon oilBrilliant Wizard Oil (+36 spell damage); Blessed Wizard Oil vs undead
ScrollsScroll of Intellect IV, Scroll of Spirit IV

Healer (Priest, Druid, Shaman, Paladin)

FlaskFlask of Distilled Wisdom (+2,000 mana) on long fights
Battle elixirMageblood Potion (+12 mp5) and, if you have a spare slot, Elixir of the Sages (+18 intellect / spirit)
FoodNightfin Soup (+8 mp5) or Sagefish Delight (+6 mp5); Runn Tum Tuber Surprise for intellect
Zanza / jujuJuju Guile (+30 intellect), Cerebral Cortex Compound (+25 intellect, Blasted Lands), Gordok Green Grog (+10 stamina and spirit)
PotionsMajor Mana Potion every 2 minutes on cooldown, Dark Rune / Demonic Rune, Major Healing Potion for yourself
Weapon oilBrilliant Mana Oil (+12 mp5, +25 healing)
ScrollsScroll of Spirit IV, Scroll of Intellect IV
EmergencyFree Action Potion for Garr and Chromaggus fears, Greater Nature Protection Potion in AQ, Restorative Potion for debuffs

Tank (Protection Warrior, Bear, Protection Paladin)

FlaskFlask of the Titans (+1,200 health) on every progression kill; Flask of Chromatic Resistance on resist fights
Battle elixirElixir of Giants (+25 strength) for threat or Elixir of the Mongoose (+25 agility, +2% crit) for avoidance
Guardian elixirElixir of Superior Defense (+450 armor), Elixir of Fortitude (+120 health), Greater Stoneshield Potion (+2,000 armor, 2 min) as a cooldown
FoodDirge's Kickin' Chimaerok Chops (+25 stamina) or Tender Wolf Steak (+12 stamina, +12 spirit); Blessed Sunfruit for strength
Zanza / jujuJuju Power (+30 strength), Juju Might (+40 attack power), Lung Juice Cocktail (+25 stamina), Rumsey Rum Black Label (+15 stamina), Spirit of Zanza (+50 stamina / spirit)
PotionsLimited Invulnerability Potion for pulls and spike damage, Free Action Potion, Major Healing Potion, Greater Fire Protection Potion, Mighty Rage Potion
WeaponElemental Sharpening Stone (+2% crit) or Dense Weightstone; Crusader or Fiery on the weapon
ScrollsScroll of Stamina IV, Scroll of Protection IV, Scroll of Strength IV

Class notes

Warrior

Fury: Crusader on both weapons, Superior Strength bracers, Greater Strength or Minor Haste gloves, Minor Speed or Greater Agility boots, Mongoose + Giants is not possible (both battle elixirs), so Mongoose for crit or Giants for strength. Protection: Fiery or Crusader on the one-hander, Greater Stamina shield, Superior Defense cloak, Arcanum of Protection on helm and legs, Lesser Block on the shield.
Pre-raid gear · Starter build

Paladin

Holy: Healing Power bracers and gloves, Mighty Intellect or Mighty Spirit weapon, Brilliant Mana Oil, Flask of Distilled Wisdom on Ragnaros/Nefarian. Protection: same as a Warrior tank but a spell-power weapon enchant for Consecration threat is worth testing in Forever's revised Paladin tree. Retribution: Crusader on a two-hander, Zandalar Signet of Might at Exalted.
Pre-raid gear · Starter build

Hunter

Biznicks scope is the single biggest upgrade (3% hit); Superior Agility gloves, Greater Agility boots, Agility weapon on the melee stat-stick, Mongoose and Grilled Squid every pull, and bring arrows for 8 hours.
Pre-raid gear · Starter build

Rogue

Crusader main hand and off hand (two Holy Strength procs stack), Superior Agility gloves, Minor Speed boots, Mongoose + Grilled Squid + Juju Might + Winterfall Firewater + Elemental Sharpening Stones; Thistle Tea for energy on cooldown, Free Action Potion on fear fights.
Pre-raid gear · Starter build

Priest

Holy / Discipline: Healing Power bracers and gloves, Mighty Spirit or Mighty Intellect weapon, Brilliant Mana Oil, Nightfin Soup, Flask of Distilled Wisdom when it matters. Shadow: Shadow Power gloves, Arcanum of Focus, Elixir of Shadow Power, Brilliant Wizard Oil, Flask of Supreme Power; your mana is Spirit Tap and Dark Runes.
Pre-raid gear · Starter build

Shaman

Restoration: Healing Power enchants, Brilliant Mana Oil, Mana Regeneration bracers, Flask of Distilled Wisdom. Elemental: Fire Power gloves, Greater Firepower elixir, Brilliant Wizard Oil. Enhancement: Crusader or Agility on the two-hander, Mongoose, Giants is the alternative, Elemental Sharpening Stone does not stack with Windfury's weapon-imbue rule (Rockbiter / Windfury is the imbue), so skip stones.
Pre-raid gear · Starter build

Mage

Fire Power gloves (Frost Power in AQ/Naxx), Arcanum of Focus, Greater Intellect bracers, Mighty Intellect weapon, Greater Arcane Elixir + Elixir of Greater Firepower, Brilliant Wizard Oil, Flask of Supreme Power on progression; Mana Gems and Major Mana Potions on cooldown.
Pre-raid gear · Starter build

Warlock

Shadow Power gloves, Arcanum of Focus, Mighty Intellect weapon, Greater Arcane Elixir + Elixir of Shadow Power, Brilliant Wizard Oil, Flask of Supreme Power; Life Tap means you drink Major Healing Potions rather than mana potions, and Demonic Runes are free mana.
Pre-raid gear · Starter build

Druid

Restoration: Healing Power enchants, Brilliant Mana Oil, Mighty Spirit weapon. Bear: Greater Stats chest, Superior Defense cloak, Arcanum of Protection, Elixir of Superior Defense + Fortitude, Chimaerok Chops; weapon enchants do not work in forms except procs like Crusader (which does proc in bear and cat). Cat: Superior Agility gloves, Mongoose, Grilled Squid, Juju Might. Balance: Arcanum of Focus, Greater Arcane Elixir, Brilliant Wizard Oil.
Pre-raid gear · Starter build

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Sources: Wowhead Classic: enchants and consumables · WoW Forever beta data (talentsforever.com).

Classic-era values checked against the Forever beta; the WoW desk task updates this page when Blizzard documents Forever-specific enchants. Data from talentsforever.com (CC BY 4.0), read from the WoW Forever beta client, build beta. Updated 2026-10-27. World of Warcraft is a trademark of Blizzard Entertainment; this is a fan site.